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‘L.A. Noire’ gag reel is not as funny as it is mind-blowing

By / 02.04.13

We are now living in an age in which there exists a blooper reel featuring video game characters messing up their lines. Well, the actors who form the basis of said game characters, but still.

The following is by Depth Analysis, who created the face scanning tech in L.A. Noire. It shows how their tools mimicked every single thing that the human actors in the game did while recording their performances. Including all the mistakes…

Admittedly, the character models were never all that stellar looking to being with, though one can blame the game’s makers having to adhere to the capabilities of modern game console technology for that. But the animation is what sold everything, and the above easily bests the vast majority of the stuff you see in Hollywood flicks.

Sure CGI characters in most movies these days may look a ton better, but do they move and behave as convincingly? Still, there is some room for improvement. And know what have would taken the gag reel over the top in terms of realism? Burt Reynolds and Dom DeLuise, naturally.


TAGSGamingL.A. Noire bloopersLA NoireRockstar gamesVideo games
Matt Hawkins
About Matt Hawkins... Matt Hawkins is an NYC based video game journalist, designer, consultant, and cultralist. He's been published in EGM, Kotaku, and MSNBC amongst others. Matt also makes comics and zines, is obsessed with cable access, gets into arguments with homeless people all the time, and once had his nipple bitten off during a one night stand. But that's neither here nor there.

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